studio-held-movement
Two kicks in the same controls change how players move while held.
| Kind | Studio problem |
| Reported by | Studio validation: the Problems panel, Play, Publish and the MCP validate tool |
| Code in the Studio | held-movement |
A kick can slow players down while its key is held, as HaxBall's kick does. Only one kick in a set of controls may do that: the engine refuses a second, and the game would not load.
Fix
Turn off Changes movement while held on all but one of the kicks. A racket, for example, usually leaves movement as it is.