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Errors

studio-near-without-position

An audience uses Near on something whose position the room doesn't know.

KindStudio problem
Reported byStudio validation: the Problems panel, Play, Publish and the MCP validate tool
Code in the Studionear-without-position

Near keeps something for the players whose disc is close to it, so it only works for things whose place the room knows: bodies, cameras, sounds played at a disc, and visuals on a body or at a point the game knows. A UI node, a chat message and a sound played everywhere have no position. A visual placed by what screens work out, such as a disc's position or the viewer's own disc, has one only on each screen.

Fix

  • Choose another audience, such as Players or Players with {role}.

  • For a sound, set At to the disc it comes from.

  • For a visual that follows a disc, set Where to On a body and pick the disc, instead of placing it at the disc's position.

See also