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studio-world-outside-match

An action changes the world in a row that can run while no match is running.

KindStudio problem
Reported byStudio validation: the Problems panel, Play, Publish and the MCP validate tool
Code in the Studioworld-outside-match

The world (discs, walls, the camera) exists only during a match. Rows for players joining, chat or UI requests can run while the room waits. An action that touches the world there would fail.

Fix

  • Add the condition match ≠ ready to the row.

  • Move the action into a row that only runs during a match.

See also