studio-world-outside-match
An action changes the world in a row that can run while no match is running.
| Kind | Studio problem |
| Reported by | Studio validation: the Problems panel, Play, Publish and the MCP validate tool |
| Code in the Studio | world-outside-match |
The world (discs, walls, the camera) exists only during a match. Rows for players joining, chat or UI requests can run while the room waits. An action that touches the world there would fail.
Fix
Add the condition
match ≠ readyto the row.Move the action into a row that only runs during a match.